The Witching Hour

The Witching Hour is a horror microgame created in 48 hours at Global Game Jam 2018. The jam theme was Transmission. The player must keep possessed appliances quiet, or suffer the wrath of an evil spirit that haunts the house.


THE WITCHING HOUR TEAM:

Andrew McCracken - Programming
Ryan Wickman - Programming
Chris Williams - Music Composition
Annie Do - 3D Art & Game Design
Devin Richardson - 3D Art
Dezmond Gipson - 3D Art
Deveeshree Nayak - Project Management
Justin Palmer - Game & Level Design

Previous
Previous

Modern Art Critic Hero - Ludum Dare 41

Next
Next

Funnels & Fizzlers - Portal 2