Professional Work
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DOTS Fundamentals
An “intro to” style course developed for Unity’s Professional Training platform.
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visionOS Water Effects
A Unity Professional Training course focused on the development of efficient and MR-friendly water effects.
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visionOS Mixed Reality
An “intro to” style course developed for Unity’s Professional Training Platform.
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Pixyz Studio Fundamentals
A Unity Professional Training course focused on converting CAD-based models to mesh-based models, using Pixyz Studio.
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Intro to Realtime 3D
A Unity Professional Training Course focused on the fundamentals of Realtime 3D application development.
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Mend
A “cross reality” co-op puzzle platformer built for Oculus (Meta) Launch Pad 2019.
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Kung Fu: Shadow Fist
A virtual reality brawler inspired by arcade classics of a time long gone.
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Atlantis
A social hangout space designed and built for Meta’s Horizon Worlds.
Student Work
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Moonman Mike
A small 3D platformer I created for SCAD’s GAME-710.
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Don't Panic!
A slew of 3D props and weapons I modeled and textured for SCAD’s GAME-754.
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Isometric Memphis
An isometric 3D scene featuring landmarks from Memphis, TN built with Blender and Processing for SCAD’s ITGM-522.
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Palmer Mine
A 3D scene built with Maya, Substance, and Unreal for SCAD’s ITGM-505.
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Moon Base
A 3D scene built with Blender, Substance Painter, and Unreal for SCAD’s GAME-720.
Game Jams
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Apple Grapple - Ludum Dare 52
An apple catching micro-game I made at Ludum Dare 52 for the Tilt Five platform.
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World 1-1 - Retro Remake Challenge
A remake of Super Mario Brothers’ first level, built in just 30 days.
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Witching Hour - Global Game Jam 2018
An audio-centric horror game built at Global Game Jam 2018.
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Modern Art Critic Hero - Ludum Dare 41
A first-person puzzler built by myself in just 48 hours.
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Balloon Ride - Ludum Dare 46
Tap your phone screen to fly your very own hot air ballon.
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Snow - Global Game Jam 2021
Search for your friend lost in a snow storm, featuring vertex displacement and splat mapping shaders.
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Blight Tower
A small PvE shooter I authored at Ludum Dare in under 72 hours.
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Moving Simulator - One Game a Month
A small, silly physics-based game about moving and cacti.
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Intrigue - Hack Memphis 2018
A spy thriller where you can’t directly interact with your target.
Everything Else
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Cake Topper
3D printed Animal Crossing cake toppers for our wedding.
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Funnels & Fizzlers - Portal 2
Portal 2 puzzle chamber I authored with the Source engine’s Hammer level editor.
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Source Engine
Various level design projects I authored forever ago using the Source engine’s Hammer level editor.
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Clippy - Prodeus AI Challenge
A helpful, Microsoft-themed friend.
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DeLorean - Retro Ride Challenge
A retro mashup of a few 80’s vehicles made movie famous.
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Swivel Chair Shooter - Meta Quest
A 3DOF shooter experiment for Oculus Go.
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Environment Study
Rebuilding an environment from scratch with just a single photo.